Wednesday, October 19, 2011

Scene Progress


New Condo Scene: I lightened the walls to increase the contrast with the rest of the objects so that everything will pop out more. I also adjusted the lighting a bit and increased the angle of the camera lenses to create more depth in the scene.

Expo Scene: I been adjusting the lighting and background for the scene. I also added more lights coming down the rafters and added curtains around the piece to help frame it better. I am planning to add more to the  stage to give it more variety.



Fire Pit: I've added more embers to the logs and also added a glow to them to help make them look hotter.

Tuesday, August 23, 2011

Scene Touch-ups

Condo Scene(re-lit with better reflections and transparencies)

Condo Wireframe(Reduced polys, 11920 polys)

Expo Piece(Lights will be animated with a video playing on the center screeen)

Character Render(Still working on rig and poses)

Character Wireframe(4680 polys, may try to reduce more)


Horus Firepit(added fire particle to make it more clear what it is)

Horus Firepit Wireframe(724 polys)

Egyptian Sailboat

Hovertruck(Added particle to make it clear that it is a hovertruck)

Hovertruck Wireframe(1130 polys)







Tuesday, July 26, 2011

Ram Statue touch-ups

Old Version(Above)

New Version(Above)


Old Version(Above)


New Version(Above)

Thursday, March 17, 2011

Models from Shadow of the Fallen King:

Eye-Ankh


Eye of Horus Torch

Sail Boat


Boat

Market Cart


Wooden Table

Other Models:

Hover Diesel Truck

Delta 747
Mineshaft


Modern Home

Dreamland